Steven Soderbergh On AI In Films: If There’s a Filmmaking Tool, I’m Going To Explore It

from the creatives-using-tools-as-tools dept

While we’ve taken some issues with his approach to copyright laws and enforcement in the past, there is no doubting that Steven Soderbergh is a filmmaking legend. This is a man who directed films like Traffic and Ocean’s 11. He talks about, and cares about, the art of filmmaking. And he’s apparently beginning to use AI in some limited ways.

You really have to pay attention to Soderbergh’s specific comments on how he’s using it, because I would argue that it’s exactly the right artistic approach to the conversation: limited, targeted uses that help achieve the artist’s vision rather than replace everything in a film with garbage slop. Interestingly, articles like this one from Salon still frame all of this as some betrayal of art on Soderbergh’s part. Here’s how Soderbergh describes how he’s using AI as part of an upcoming film about John Lennon and Yoko Ono.

“AI has been helpful in creating thematically surreal images that occupy a dream space rather than a literal space,” Soderbergh said. “And it’s been really fun because you need a Ph.D. in literature to tell it what to do.” Soderbergh relented that generative programs require “very close human supervision,” before going on to admit that he’s also using “a lot of AI” for an upcoming film about the Spanish-American War, to generate images of archaic warships and God knows what else.

I very much understand Soderbergh’s description of how he’s using this tool for his films, but I have no idea what the hell the commentary from Salon around the quote is on about. “And God knows what else” is perhaps the silliest comment in the post, because that statement only works if Soderbergh himself happens to be God.

I don’t believe he is, to be clear. And I think an artist like this one who finds the tool useful in achieving his overall artistic vision is something we should be paying attention to, not dismissing out of hand. The Salon piece notes that Soderbergh has routinely been a director who has embraced the use of new technology before launching into this diatribe.

But just because Soderbergh jumping at AI could be seen from a mile away doesn’t make it any less disappointing, nor does it excuse his reluctance to thoughtfully engage with others’ criticisms about the technology. If “The Christophers” is to be believed, art that tries to imitate a certain style is little more than hollow, emotionless posturing. Generative AI is the same: mere mimicry, devoid of the humanity that makes art . . . well, art. And by being so willfully averse to acknowledging the ways AI and art conflict — not to mention its ramifications for others in his industry — Soderbergh’s take on an artist losing his touch in “The Christophers” is disappointingly apt.

Of course the art that AI “creates” is mimicry and devoid of humanity. That’s definitionally how the tool works. And anyone who thinks they’re going to rely on an AI tool to “create art” is on a fool’s mission. It simply won’t work because it’s not designed to work that way. Instead, it’s a tool to get you some components of what you need to create an overall artistic vision, which is still led by a very human artist. Will there be work done by an AI on the margins in filmmaking that would normally have been done via paid workers in the industry. Perhaps. Likely, even. But will the limited use of these tools also lower the barrier of entry in terms of skill set needed and budget to produce films, thereby creating even more output of films overall? I’m struggling to see how that would not be the case.

And at the end of the day, there’s still an artist calling the shots. Perhaps fewer overall total artists involved in a single movie, but the limited use of AI tools doesn’t somehow suck the entire soul from a film anymore than the ease of digital footage editing over the use of film does. And just like a movie that is almost nothing other than pretty CGI graphics, but which otherwise sucks, lazy people trying to create entire films with AI are going to fail. And fail hard.

Say it with me now: there is more nuance to this conversation than the hardliners and evangelists are bothering to acknowledge.

In a follow-up chat with Variety, Soderbergh expanded on his initial comments about using AI in future films. “I’m just not threatened by it . . . Ten years ago, I would have needed to engage a visual effects house at an unbelievable cost to come up with this stuff,” he said. “No longer. My job is to deliver a good movie, period. And this tool showed up at a moment when I needed it. I don’t think it’s the solution to everything, and I don’t think it’s the death of everything . . . There are some people that I have absolute love and respect for that refuse to engage with it. That’s their privilege. But I’m not built that way. You show me a new tool, I want to get my hands on it and see what’s going on.”

That’s an artist saying that, folks, not some Silicone Valley tech bro. And, to be clear, he might get it wrong. He may use the tool and his product might suck out loud. But to try to abort the use of a tool before it’s even been explored seems silly.

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Comments on “Steven Soderbergh On AI In Films: If There’s a Filmmaking Tool, I’m Going To Explore It”

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Bloof (profile) says:

Congratulations, you found someone who was already rich before AI to support something that will largely impact the careers of rising stars and millions of people living paycheck to paycheck trying to support themselves doing something they love. Rich people never pull up ladders behind them and want what’s best for everyone, so give yourself a big pat on the back because this one director being fine with it surely counters all the ethical issues and environmental damage gen AI causes.

Bloof (profile) says:

Re:

These articles reek of the crypto and NFT space celebrating when anyone with name value gets paid to get involved in a project. Doesn’t matter that they don’t actually care about the technology, and constantly run away once the money’s gone, someone people have heard of being willing to offer their name value to a sh#tty tech by amoral people, therefore that means it must be good because he really understands the art form and wouldn’t lend support to garbage… Just like Snoop Dogg when he got into NFTs.

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Stephen T. Stone (profile) says:

Perhaps fewer overall total artists involved in a single movie, but the limited use of AI tools doesn’t somehow suck the entire soul from a film anymore than the ease of digital footage editing over the use of film does.

Having seen what AI-generated video looks like even with a multi-billion-dollar corporation calling the shots? It absolutely does.

TheKilt (profile) says:

Capitalist in artist's clothing

The quote in that last excerpt from the Variety article says so much about who Soderbergh is as a person.

"I'm just not threatened by it . . . Ten years ago, I would have needed to engage a visual effects house at an unbelievable cost to come up with this stuff," he said. "No longer."

What he’s saying here is that if he can get out of paying other artists and craftspeople the value of their labor, and still create his own “art”, he’s fine with that. This is a guy at the top of the game looking down at everybody else, saying “I got mine, fuck you,” and then having the unmitigated gall to say that people who don’t want to use AI are privileged.

Meanwhile, we get the typical Techdirt line on the subject, talking about how AI will “lower the barrier of entry in terms of skill set” (because the gods know skills aren’t worth anything) while making vague noises about how there will be “(p)erhaps fewer overall total artists involved in a single movie,” as if this is about a single movie, rather than a shift the entire industry is trying to make.

Bloof (profile) says:

Re:

I think we all learned who he is as a person when he joined the likes of Johnny Depp and Harvey Weinstein in calling for Roman Polanski’s release when it looked like he was actually going to be prosecuted. Also he’s a big fan of tighter anti piracy laws, funny how the pro AI articles on this site involve strange bedfellows, it’s almost as if they’re really struggling to find anyone with anything positive to say.

Anonymous Coward says:

Re:

Yeah I think that bit gave the game away. He can now do it via AI and thus not have to pay VFX Artists to do it.

Which again cuts to the heart of people’s problem with AI. It BREAKS the social contract in it’s entirety. It poisons the water, is a literal hell for people who live near data centers because of all the noise, etc.

Sure there are some beneficial uses for AI but and this is me trying to be objective the pitfalls AT THIS CURRENT MOMENT far outweigh any positives which by and large benefit those who are at the top not so much people at the bottom.

Until that is resolved AI will continue to be looked at with disdain.

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re:

What he’s saying here is that if he can get out of paying other artists and craftspeople the value of their labor, and still create his own “art”, he’s fine with that. This is a guy at the top of the game looking down at everybody else, saying “I got mine, fuck you,” and then having the unmitigated gall to say that people who don’t want to use AI are privileged.

But what’s new here? Why is this the line to draw? There are a lot of obsolete occupations, plus many that became relatively uncommon. Are you paying domestic servants, or do you just not give a shit about that job market? Do you pay tailors to make all your clothing, or do you just buy off the shelf? It absolutely is a privilege to be able to afford products and services that most people do without. Someone with their own lamplighter is probably an eccentric rich person, and the lamplighter is lucky to be able to make money from them.

As for film, what about all the special effects people who used to make mattes, miniatures, and robots? Or the entire industry related to literally cutting literal plastic film? Quite a few films and television series have been made talking about how the entertainment industry is more about soulless profit-seeking than art. This goes back sixty-plus years.

There is no inherent value in labor apart from the satisfaction that comes from doing it. If we’re having people do “bullshit jobs” just to prop up our economic system, that’s a problem with the system; see David Graeber’s book of the quoted name.

Stephen T. Stone (profile) says:

Re: Re:

So, hey, I say you put your implicit desire to replace human artists with AI slop to the test. Time for a challenge!

For the next twenty-four hours, I want you to look at, listen to, or otherwise experience nothing but AI-generated content. Here are the ground rules:

  • You must go only to sites that either allow AI-generated content or are made up exclusively of AI-generated content.
  • You cannot access any form of creative work⁠—imagery, writing, audio, or video regardless of genre/medium⁠—that is either “AI-free” or is “AI-enhanced” but still substantially a human-made work (e.g., an AI upscale); all works you access must be exclusively created by generative AI.
  • You can leave a given site to go to another one, but you must spend at least ten minutes with AI-generated content on any given site you go to.
  • You must not use any adblockers, userscripts, or browser extensions to hide content you find personally offensive.

If you can last the full twenty-four hours without without wondering why anyone has an aversion to AI slop? Only then will you have earned the privilege to argue in favor of replacing human artists with generative AI. But if you can’t make it that whole time? You lose that privilege forever.

Think you’ve got it in you to step into the Emptiness Machine, pour that much slop down your thoat, and come out feeling the same as you did when you went in?

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re: Re: Re:

So, hey, I say you put your implicit desire to replace human artists with AI slop to the test.

I have no such desire, nor do we have any evidence that Soderbergh’s use will be “slop”. But I don’t think we should be worshipping the idea of “jobs”. Nobody should be having to do work they don’t enjoy, or to pay others for unnecessary work that the workers do enjoy.

I also don’t buy your idea that these content-generation systems are intelligent. They’re no more intelligent than an ad-blocker. But if they were, there’d be serious ethical concerns about forcing them to do our scutwork under an implicit threat of destruction.

I don’t see why we should be freaking out about one tool among the millions we’ve created. Steven can use it, or not, and we can judge the results on their own merits. And if people enjoy making miniature models but find there’s no longer any market for them in film-making—similarly for whatever the newer equivalents end up being—maybe they can find satisfaction in joining the old-timey sword-makers at a historical society.

Stephen T. Stone (profile) says:

Re: Re: Re:2

I have no such desire

And yet…

But I don’t think we should be worshipping the idea of “jobs”.

Also:

I also don’t buy your idea that these content-generation systems are intelligent.

I have not ever said generative AI is “intelligent”. Do not mistake my use of “AI” as endorsing the position of someone like Richard “I paid the AI stripper to say she loves me and she said she loves me so the AI stripper is obviously real and legitimately loves me” Dawkins.

Anonymous Coward says:

Re: Re: Re:3

have not ever said generative AI is “intelligent”. Do not mistake my use of “AI”

It’s incongruous to call something “A.I.”, which you damn well know is short for “artificial intelligence”, and then claim you’ve never said it to be intelligent. If you were using the term ironically, you gave no indication (scare-quotes, a “so-called” prefix, whatever).

It’s like if you call someone a pirate because they download something without copyright-holder authorization. To adopt someone else’s term is to implicitly adopt their associated viewpoints.

And yet… But I don’t think we should be worshipping the idea of “jobs”.

What part of this do you find problematic? People shouldn’t be laboring “just because”, and jobs shouldn’t exist just in case someone might want to do that work.

Nearly a century ago, Keynes predicted a 15-day work week. That prediction was realistic based on technological advancement. It would’ve given us a lot of free time to work on things such as art without giving a shit what “the market” might think. And I think our fixation on the idea of “jobs” has held us back from that.

Stephen T. Stone (profile) says:

Re: Re: Re:4

It’s incongruous to call something “A.I.”, which you damn well know is short for “artificial intelligence”, and then claim you’ve never said it to be intelligent.

It is the widely used term for the technology we’re talking about. I’ll use it that way if I damn well please. To imply that my usage of the term means I believe LLMs, chatbots, and the like are “intelligent” is some bad faith bullshit. Techdirt writers use that terminology, but I don’t see you calling them out on the exact same position you’re assigning to me.

What part of this do you find problematic?

The idea that people should be replaced by machines in creative/artistic endeavours.

People shouldn’t be laboring “just because”, and jobs shouldn’t exist just in case someone might want to do that work.

All the same: Some people labor because they like creating; if it happens to pay the bills, that’s a very good thing. Historically, the arts are not exactly a way for a lot of people to make even decent money because⁠—just like AI evangelists are doing right now⁠—a great many people tend to undersell the importance of the arts to humanity and don’t tend to fund artists very well unless their skills are extraordinary.

I have a problem with the “democratizing creativity” spiel, and it’s best described with a paraphrasing from The Incredibles: When everyone can make art, no one will. What’s the point of trying to make art for anyone, including yourself, when you can just ask an AI generator to give you something and save yourself the “trouble” of drawing or animating or playing music? That isn’t art⁠—it’s slop, and if you believe the AI evangelists, it’s The Future’s Future’s Future. If that’s the case, I want no part of it.

It would’ve given us a lot of free time to work on things such as art without giving a shit what “the market” might think.

And yet, we’re seeing a bigger push to replace artists with AI than we’re seeing to replace the mundane bullshit people would rather not do with AI⁠—and very few of the AI evangelists are talking about something like Universal Basic Income to help people live when AI puts them all out of work. You seem to have forgotten that AI doesn’t buy food and cars and houses⁠—people do, and when the people can’t afford those things because a machine forced them out of their job, shit’s gonna get real bad real fucking quick.

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re: Re: Re:5

The idea that people should be replaced by machines in creative/artistic endeavours.

You’re hallucinating if you think any of the ancestor comments said that. They didn’t. The just of their “should” is that people should stop freaking out about the mere possibility. And maybe that humans should be replaced by machines for things that humans would rather not do.

If computers produce shit masquerading as art, which seems to be your expectation, we’ll add it to the pile of human-created wannabe art, and I can’t imagine we’ll need to waste much thought on the possibilty of humans being replaced. But if they do manage to do a good job and replace us, how’s that so much worse than anything else in the last two and a half centuries of the industrial age? And if you’re so sure these systems can’t work, why are you so intent on having people not even try them?

Stephen T. Stone (profile) says:

Re: Re: Re:6

And maybe that humans should be replaced by machines for things that humans would rather not do.

Yes, that would be nice. Now if only people like Soderbergh wanted that instead of replacing artists⁠—people who like doing what they do for a living!⁠—with AI because he doesn’t want to deal with artists.

That’s the big reason for the whole push to have AI “art” become a big thing, by the by: The people in charge don’t want to have to deal with other people⁠—whether that’s working with them, paying them, or even just being around them. AI that can replace actors, cameramen, animators, and anyone else who generally works on a film is the dream of enough directors and studio heads that anyone who could make that dream a reality would probably be treated like a god.

But there is another reason I despise AI “art”, and it also has to do with replacing people, though not in the way you think.

But if they do manage to do a good job and replace us, how’s that so much worse than anything else in the last two and a half centuries of the industrial age?

Take a look at all the AI art you can find in, say, a few minutes on DeviantArt. (I know, I know, but bear with me.) Once you see enough of it, you tend to notice the problem: It all looks so same-y and generic after a while. And when everything looks like the same style from the same major models and whatnot, nothing looks appealing. I could look at a hundred different AI-generated images of, say, Princess Daisy from the Super Mario Bros. franchise in a slingshot bikini. But after about the first five, I’d be bored out of my skull with seeing the same kinds of poses and the same general art style. Now imagine all media being like that: Every movie with the same general aesthetic, every song in a genre with the same sound and same-y vocals, every book with the same general tics as every other book. That is the danger in AI “art”, and it’s why I try to avoid it as much as I possibly can.

I don’t want to get bored by movies and music and books and drawings. I don’t want everything to feel the same regardless of who makes it. I want someone’s unique vision of the world, expressed as only they can express it, with their flaws and inspirations and whatnot worn on their sleeve. Like I said before, any asshole with some bare minimum writing ability could likely replicate what an AI generator spits out, but no AI generator would ever be able to make a Discworld novel that’s even a tenth as good as the real deal. Give me the authentic writing of Terry Pratchett over what amounts to a vibe-coded paler-than-I-am imitation of Sir Terry every day of the week and thrice on Sundays.

Arianity (profile) says:

Re: Re:

But what’s new here?

There’s an old aspect, and two new aspects. The disruption part is not new, just unsolved. In all those past examples of obsolete jobs, people’s lives got absolutely ruined in the transition. We just as a society didn’t care. That doesn’t mean we shouldn’t mass produce shirts, but we should have some plan for tailors that allows them to live decent lives as we transition that isn’t just “well, sucks for you, good luck”. It was bad then, and it’s bad now.

There are two new aspects- One, in terms of what type of labor. See this post from economist Brad Delong: labor is actually six dimensions: (1) backs, (2) fingers, (3) brains as routine cybernetic controls for mechanisms, (4) brains as routine cybernetic mechanisms for accounting operations, (5) smiles, and (6) creative ideas. This is genuinely new in terms of what types of jobs it applies to. And second, it’s genuinely new how broadly applicable and how quickly evolving it is.

If we’re having people do “bullshit jobs” just to prop up our economic system, that’s a problem with the system;

Yes. This would be much less of a problem if we had a system like UBI. We don’t. The question is how to get there.

Stephen T. Stone (profile) says:

Re:

talking about how AI will “lower the barrier of entry in terms of skill set” (because the gods know skills aren’t worth anything)

The whole point of building those skills in the first place⁠—which is something AI can’t do, either for itself or for others⁠—is to learn the intricacies and nuances of those skills so you can improve those skills over time. Take fiction writing: Anyone could write a short story, but it’ll probably suck unless you have a knack for pacing, dialogue, characterization, and all the other sub-skills that fall under the broader skill of “writing”. But even if your story does suck, you can always get better by writing more, by getting feedback (from people!), and by learning more about how to accomplish certain goals in your writing. An AI can “learn” in the sense that it can receive new input, but it can’t “learn” or “improve” in the sense that it understands the nuances of storytelling and language better than it did before. Any asshole could probably write something that an AI story generator cranked out, but that same generator could never write a Discworld novel.

Anonymous Coward says:

Re: Re: Re:

“because the gods know skills aren’t worth anything” was sarcasm.

In that case, what determines the value of a skill? Talent shows are known for attracting people with real but apparently worthless skills, like burping the alphabet backwards. Stuff like juggling knives, by contrast, can draw paying crowds but has no utility, and could easily go out of style like freak shows. Then there are things like making wooden wheels by hand, which undoubtedly require serious skill and produce useful results but don’t seem to be valued by society anymore.

Sometimes an individual just has to make their own judgment on which skills they will personally develop, or will value in others. “Prompting a computer to make art” probably won’t do it for me, but the same could be said for half the stuff that makes it into art galleries and film festivals. And mass-market “art” is another thing entirely.

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re: Re:

The whole point of building those skills in the first place⁠—which is something AI can’t do, either for itself or for others⁠—is to learn the intricacies and nuances of those skills so you can improve those skills over time. Take fiction writing

Maybe that’s your purpose in doing such things, but it’s hardly inherent. Some people are cranking out stuff just to make money; for example, books that could never be confused with art, that thrift stores can hardly get a dollar for. The term “pulp fiction” exists for a reason.

The long tail of bad film is also full of utter shit. You’ve probably heard of “Manos” and maybe watched it ironically, but I’m talking about the 90%+ of films most people never even know existed. Like something that has the word “jurassic” in the name just so maybe someone buys it thinking it’s part of the well-known-but-too-generic-to-be-trademarked film series, and is too embarrassed to return it.

Soderbergh might make a shitty film, and so fucking what? Famous people have done stuff like that frequently enough. (Remember when Michael Bay made critically-respected films such as “The Rock”? There was a long gap before “A Quiet Place” restored that reputation.) Let the greedy old guard clear out and leave the art to people who care about more than money, who can maybe find their own purpose and meaning in the work.

Stephen T. Stone (profile) says:

Re: Re: Re:

Some people are cranking out stuff just to make money; for example, books that could never be confused with art, that thrift stores can hardly get a dollar for.

And yet, to write books good enough to make even decent money from selling, one still has to be a good enough writer to make the book readable in the first place. You still have to understand basic storytelling rules and how those rules work in creating narratives that people enjoy…or, at the very least, tolerate (lookin’ at you, Super Mario Galaxy Movie). And even people who write just for money can still improve their skills over time. But generative AI models can’t do that. They’re large language models⁠—massive-scale predictive text machines, to put it another way⁠—not human minds. You can tell an AI model to “write like Hemingway”, but it can’t and won’t understand why Hemingway wrote the way he did, from word choice to sentence length. The same goes for Sir Terry Pratchett: You can have a generative AI write a story with Discworld characters and try its best to imitate Pratchett’s prose, but it can’t and won’t ever know why Pratchett’s prose was so memorable⁠—and it also won’t be anywhere near as funny.

The whole point of taking up a creative craft like writing or painting or music-making is the process. With an instrument, there’s a skill curve in learning how to play it in a way that makes genuinely great music; with AI-generated music, that process isn’t there. The same goes for the output of every other creative craft that generative AI can emulate: Sure, you might get something close to what you want, but there’s no real process behind it. You can’t learn a skill to “make” better works come out of an AI generator, and you’re not learning a skill by using generative AI. You’re not being an artist when you’re using generative AI. You’re being a hack fraud.

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re: Re: Re:2

And yet, to write books good enough to make even decent money from selling, one still has to be a good enough writer to make the book readable in the first place.

Non-writers can now produce dreck cheaply enough to make money as a “writer”. I don’t have a high opinion of that, but it seems to be the case. I’m not even sure it’s new.

Still, I judge this stuff on merits, not who or what wrote it. Go ahead and use a computer to make slop, and I’ll deride it as slop; but maybe one day it won’t be slop.

The whole point of taking up a creative craft like writing or painting or music-making is the process.

Again, it’s not; you’re not the authority on determining “the point” of something. Every person has their own reason for taking up activities. I’d prefer if it were mostly done for the reasons you give, but I know it’s often not—especially when there’s “a market” involved; this is just the latest way for money to corrupt what we’d like to be a pure artistic endeavor.

Stephen T. Stone (profile) says:

Re: Re: Re:3

Non-writers can now produce dreck cheaply enough to make money as a “writer”.

They won’t make a lot of money, they’ll only really make it “up front” (i.e., soon after they release their slop), and if enough people catch on that it’s slop, the chances of them repeating their success will drop dramatically as word gets out that a particular “author” is a slop peddler.

Again, it’s not

It is, though. Why would anyone put themselves through the work necessary to become a great artist if the only reason they did it was to do something that an AI can do much faster with no process at all? The whole point of creation is the process⁠—of finding the skill that you’re good at, refining it, and molding your own sense of taste to the skill so that you can create something that is uniquely “you”. An AI can just make you an image; it takes dedication to become someone who can make that image yourself. The art is the process, not the outcome. There is more process and more artistic integrity in a single frame of Manos: The Hands of Fate than there is, was, and ever will be in every bit of AI-generated slop that plagues the Internet.

Anonymous Coward says:

But will the limited use of these tools also lower the barrier of entry in terms of skill set needed and budget to produce films, thereby creating even more output of films overall? I’m struggling to see how that would not be the case.

Or in other words: “This will inevitably create an avalanche of slop.”

This comment has been deemed insightful by the community.
James Burkhardt (profile) says:

(using illustrator over artist to avoid conflation bewteen ‘art’ broadly and ‘art’ to mean visual works of art.

Steven Soderbergh is a director and that matters.

Brandon Sanderson, an author, gives a very great perspective. Because his books include pictures. Beyond the covers a publisher often handles. The Stormlight Archive series includes pages of in universe notes on the various fantastical creatures, including sketches from first hand observation. Brandon is not an illustrator.

Brandon is an Art director. He has over iterations coached an illustrator to create an image as he wants it. That’s what an “AI artist” is. An art director.

Most of the film making ‘art’ to him is simply telling people what he wants, and seeing that want unfold in front of him. For his role, AI replicates his experience. In doing so, he dismisses that the actors are making choices that influence the work. That the film is a collaboration.

Not to say I don’t see potential value in AI as a tool in real art in the abstract. Just that I don’t find it surprising that the director isn’t worried about the machine that takes direction and its long term impact on the collaborative art of filmmaking when you take away the collaborators.

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